Is It Possible to Build Dramatically Compelling Interactive Digital Entertainment (in the form, e.g., of computer games)?

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 Is It Possible to Build Dramatically Compelling Interactive Digital Entertainment (in the form, e.g., of computer games)?

Has publishing details  1(1), 2001

Has title  Is It Possible to Build Dramatically Compelling Interactive Digital Entertainment (in the form, e.g., of computer games)?

Has where published  Game Studies

Has year  2001

Has author  Selmer Bringsjord +

Has identifier  DBLP:journals/gamestudies/Bringsjord01 +

Categories  Journal Paper +

 

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