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A generalization of the ao* algorithm +,
An efficient algorithm for searching implicit and/or graphs with cycles +,
And/or branch-and-bound for graphical models +,
And/or graph heuristic search methods +,
Best-first and/or search for graphical models +,
Computationally related problems +,
Directed hypergraphs and applications +,
Hypergraph traversal revisited: cost measures and dynamic algorithms +,
Lao: a heuristic search algorithm that finds solutions with loops +,
Maximum flows and critical vertices in and/or graphs +,
Partial order bounding: a new approach to evaluation in game tree search +,
Searching for a minimal solution subgraph in explicit and/or graphs +,
Solving sharp-sat and bayesian inference with backtracking search +
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Relation
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